Virtual World

WHY THIS MATTERS IN BRIEF Immersive experiences will be much more common in the future than they are today, and these are the new production…

WHY THIS MATTERS IN BRIEF VR headsets are dorky and bulky, so Panasonic has cut away at them and re-imagined them.   Interested in the…

WHY THIS MATTERS IN BRIEF One day we won’t have screens, one day images could be beamed directly into your eyes from a distance, and…

WHY THIS MATTERS IN BRIEF Smartphones won’t be around forever, hopefully, and one company is trying to position augmented reality contact lenses and the next…

WHY THIS MATTERS IN BRIEF As cars eventually die, and autonomous vehicles become pods on wheels, we’ll need to find new ways to entertain ourselves…

WHY THIS MATTERS IN BRIEF Volumetric displays are attempting to give users a VR-like experience but without the glasses, and they’re getting better.   Interested…

WHY THIS MATTERS IN BRIEF As physical and digital worlds merge in the future we’ll see more people playing in real time against professional sports…

WHY THIS MATTERS IN BRIEF As the digital and physical worlds collide and merge companies are trying to find new ways to extend the physical…

WHY THIS MATTERS IN BRIEF Microsoft’s new twist on Virtual Reality could be a game changer that helps bring VR, not just AR, into the…

WHY THIS MATTERS IN BRIEF Rendering high quality AR and VR experiences is compute intensive, but by using cloud based rendering now anyone can enjoy…

WHY THIS MATTERS IN BRIEF Rendering high quality virtual worlds is resource intensive,  DeepFovea eliminates up to 99 percent of those resources which will make…

WHY THIS MATTERS IN BRIEF The future of entertainment is immersive and 3D, but getting there is proving hard, that said though there have been…