Disney’s latest VR jacket lets gamers “feel the force”
Virtual reality is good, but it's not great yet - this tech lets gamers both experience and feel the game.
Key takeaways
- The Force Jacket, created with help from engineers at MIT and Carnegie Mellon University, uses a different method to simulate varying amounts of pressure or vibrations across the wearers torso and down the arms.
- Woven inside the Force Jacket are 26 bags that can be quickly inflated and deflated independently, thanks to tubes hooked up to an air compressor and a vacuum pump.
- See the tech it in action To test the system out, the designers had 16 volunteers wear the Force Jacket and play some rough virtual reality apps.
Cite or link to this article
Griffin, M. (2019) 'Disney’s latest VR jacket lets gamers “feel the force”', 311 Institute, 1 July. Available at: https://www.311institute.com/disneys-latest-vr-jacket-lets-gamers-feel-the-force/ (Accessed: 1 October 2026).
Virtual Reality (VR) worlds look great, but, unless you have something like touch sensitive gloves from Plexus that I've talked about before, the sensation of being immersed in a virtual world breaks as soon as you try to reach out and touch something. In order to add more physical feedback to you VR experience though the team at Disney Research recently unveiled a prototype wearable device they call the "Force Jacket," that uses a set of inflatable bags to simulate pressure and force in perfect sync with visuals.
Most of the tactile feedback systems that in the works for VR use haptic motors that create vibrations, and we've seen these embedded into gloves, boots, and even a full-body suit. The Force Jacket, created with help from engineers at MIT and Carnegie Mellon University, uses a different method to simulate varying amounts of pressure or vibrations across the wearers torso and down the arms.
Woven inside the Force Jacket are 26 bags that can be quickly inflated and deflated independently, thanks to tubes hooked up to an air compressor and a vacuum pump. The system can puff up combinations of these bags at different speeds and to different degrees, to simulate various "feel effects" on different parts of the body. A quick inflation on your side, for example, can feel like a punch, while a slower, gentler movement could mimic a hug. And rapidly filling and deflating the bags can create vibrations.
To test the system out, the designers had 16 volunteers wear the Force Jacket and play some rough virtual reality apps. With visuals helping out, the researchers were able to recreate some very specific sensations, including a tap on the shoulder, slime dripping on their back, bugs crawling up their arms, a snowball hitting their chest, and even the feeling of a snake coiling its way around your body, moving and tightening around different parts. The vibrations, meanwhile, were able to simulate feelings like riding a motorbike, rain pattering down on your shoulders, or the sensation of a racing heartbeat. And apparently the sensations, according to the volunteers were “awesome.”
The Force Jacket has some clear potential applications in making VR experiences feel far more immersive, but it's not something you're likely to see in your own home for a while. Since it's driven by an air compressor and vacuum pump, which would have to be significantly miniaturised, or even eliminated, the rig is far too bulky for personal use, but it could show up in permanent installations like VR games arcades.
While there's no guarantee that the Force Jacket will eever turn into a product, I can't help but feel like it would be well suited to a future VR attraction at a Disney theme park – and having the word "force" in the name might be a clue as to what theme such a game might take. After all, a recent patent for a lightsaber battle system at Disneyland made mention of a haptic feedback suit and now suddenly Disney have one...
For now though all you can do is dream about the day when you can leave the real world behind, for real, and immerse yourself in some virtual paradise somewhere – or an intergalactic war. Your choice.
The research paper describing the Force Jacket was published online.
Source: Disney Research
FAQ
Why does this matter?
Virtual reality is good, but it's not great yet - this tech lets gamers both experience and feel the game.

About the author
Matthew Griffin Founder, 311 Institute
Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath."
Read full bio
Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath." 15-time best selling author of the "Codex of the Future" series, Matthew is the Founder and Futurist in Chief of the 311 Institute, a global Futures and Deep Futures advisory firm working with royal households, world leaders, G7, G20, and G77 governments, NGOs, and multi-national mid and mega cap firms to help them explore, shape, and lead the next 50 years of business and society.
An award-winning YouTube creator with over a million followers, with an unrivalled global reach and impact, Matthew is a highly sought-after international keynote speaker, lecturer, and mentor who collaborates with global leaders through the United Nations Alliance of Civilizations (UNAOC) and United Nations General Assembly (UNGA) to shape pivotal initiatives such as the UN’s AI for Humanity program, the United Nations Conference of the Parties (UN COP), and the World Economic Forum in Davos.
As the former Global Head of Cloud, National Security, and Enterprise Sales for companies including Atos, Dell-EMC, and IBM, Matthew has a proven track record of building multi-billion dollar business units and turning failing divisions into market leaders. His ability to identify, analyse, and communicate the implications of hundreds of emerging technologies and trends is unparalleled, and his insights are trusted by many of the world’s most respected organisations, including ABB, Accenture, Adidas, AON, ARM, BCG, Centrica, Citi, Coca-Cola, Dentons, Deloitte, Dow Jones, EY, Google, KPMG, Lego, Legal & General, LinkedIn, Microsoft, PepsiCo, Qualcomm, RWE, Samsung, Siemens AG and Siemens Energy, T-Mobile, UBS, VISA, Walmart, Workday, Worldpay and many others.
Regularly featured in the global media including the AP, BBC, Bloomberg, CNBC, Discovery, Forbes, Khaleej Times, Telegraph, TIME, ViacomCBS, WIRED, and the WSJ, Matthews mission is to help organisations create a fair and sustainable future whose benefits are shared by everyone irrespective of their ability, background, or circumstances.
What future do you need to see?
Choose one to get started on virtual worlds and the future of your organisation.
Sources and further reading
- gloves newatlas.com
- boots newatlas.com
- full-body suit newatlas.com
- lightsaber battle system newatlas.com
- Force Jacket Pneumatically Actuated Jacket for Embodied Haptic Experiences Paper.pdf s3-us-west-1.amazonaws.com
- Force jacket disneyresearch.com
Source: first published by the 311 Institute on 1 July 2019. Cite as: Griffin, M. (2019). Disney’s latest VR jacket lets gamers “feel the force”. 311 Institute. https://www.311institute.com/disneys-latest-vr-jacket-lets-gamers-feel-the-force/
You are welcome to quote this article with credit and a link to the original.