Skip to main content
AskVantage

Connected society

Web 3 Play to Earn platform Hamster Combat surges past 100 Million users

Giant platforms are emerging that noone has heard of, so could your company one day be disrupted by a company called hamster Combat!?

Key takeaways

  • Hamster Kombat, which is a crypto-powered pet battle game built on the TON blockchain posted on X to share that it now boasts a user base of over 100 million individuals.
  • Without a doubt, Hamster Kombat’s early success shows that there might be a future where Telegram emerges as a viable platform for casual P2E experiences.
  • Whatever happens, with over 100 million users, Hamster Kombat has established itself as a major player in the P2E space.
Cite or link to this article

Griffin, M. (2024) 'Web 3 Play to Earn platform Hamster Combat surges past 100 Million users', 311 Institute, 2 July. Available at: https://www.311institute.com/web-3-play-to-earn-platform-hamster-combat-surges-past-100-million-users/ (Accessed: 1 October 2026).

Hamster Kombat, that platform that you’ve likely never heard of before as the world seems to get crazier by the day, included in a recent announcement that it has now set a new milestone of a billion users. Hamster Kombat, which is a crypto-powered pet battle game built on the TON blockchain posted on X to share that it now boasts a user base of over 100 million individuals. This level of growth, particularly within such a short period, signifies a new level of mainstream adoption for Play-to-Earn (P2E) games, where people can earn crypto just for playing a game which is part of the Decentralised Finance or DeFi trend, within the Telegram messaging platform.

While Hamster Kombat itself operates on Telegram, the game leverages TON’s blockchain technology for its core functionalities. So what Is Hamster Kombat?

Hamster Kombat is a little different from conventional pet battle games. It offers a unique P2E that allows players to manage a virtual crypto exchange, strategically investing and upgrading their “hamsters” to rank higher on the leaderboards and earn rewards as they climb. The game utilizes a “tap-to-earn” mechanic, encouraging players to actively participate and contribute to the in-game economy.

At the moment, the exact details of the rewards and in-game currency remain undisclosed. However, it promises users the possibility of earning cryptocurrency while enjoying a casual fun game. This unique approach is undoubtedly the driving force behind Hamster Kombat’s remarkable user base growth.

It is also worth noting that the surge in popularity reflects a growing trend of success among similar P2E games such as Notcoin, another Telegram-based crypto game that exploded in a similar manner earlier in 2024.

Without a doubt, Hamster Kombat’s early success shows that there might be a future where Telegram emerges as a viable platform for casual P2E experiences. The accessibility and familiarity of Telegram, its wide user base, alongside the potential to earn cryptocurrency through gameplay, appears to be the winning formula. However, there are fears surrounding the long-term sustainability of P2Es, particularly as it concerns the potential for market saturation.

Hamster Kombat included in its announcement that it has now set a new milestone of a billion users. However, it remains to be seen whether it can maintain its current momentum and continue to attract new players in the coming months.

Whatever happens, with over 100 million users, Hamster Kombat has established itself as a major player in the P2E space.

311 Intelligence

What this means for your organisation

Scale can arrive without warning.

Hamster Kombat is a platform many leaders have never heard of. It has still passed 100 million users in a short time. Multi-sided platforms already shape commerce, so a newcomer with a loyal crowd deserves a place on your watch list.

Rewards are pulling users in.

Players earn crypto just for playing a casual game inside a messaging app. That blends decentralised finance with everyday habits and makes the blockchain invisible to the user. Customers may come to expect rewards from the brands they use.

Staying power is still unproven.

The source notes fears about long-term sustainability and market saturation, and reward details are undisclosed. Regulators are also licensing crypto firms and drawing the sector into regulated finance. Treat this as a signal to test small, not a reason to bet big.

Three questions for your next leadership meeting

  1. Which fast-growing platforms could reach our customers before we notice them?
  2. Would our customers value rewards or tokens for engaging with us?
  3. What would we do if a messaging app became a rival channel?

The trends and technologies behind this story

From the 311 Starburst, the 311 Strategic Intelligence Unit’s map of the technologies and trends shaping the next 50 years.

Bring this to your leadership teamA private executive briefing or leadership workshop, tailored to your sector. In person first, anywhere in the world.
Book a Briefing

Analysis by the 311 Strategic Intelligence Unit, from Matthew Griffin’s article and 311 data. First published on Fanatical Futurist.

FAQ

Why does this matter?

Giant platforms are emerging that noone has heard of, so could your company one day be disrupted by a company called hamster Combat!?

Matthew Griffin

About the author

Matthew Griffin Founder, 311 Institute

Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath."

Read full bio

Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath." 17-time best selling author of the "Codex of the Future" series, Matthew is the Founder and Futurist in Chief of the 311 Institute, a global Futures and Deep Futures advisory firm working with royal households, world leaders, G7, G20, and G77 governments, NGOs, and multi-national mid and mega cap firms to help them explore, shape, and lead the next 50 years of business and society.

An award-winning YouTube creator with over a million followers, with an unrivalled global reach and impact, Matthew is a highly sought-after international keynote speaker, lecturer, and mentor who collaborates with global leaders through the United Nations Alliance of Civilizations (UNAOC) and United Nations General Assembly (UNGA) to shape pivotal initiatives such as the UN’s AI for Humanity program, the United Nations Conference of the Parties (UN COP), and the World Economic Forum in Davos.

As the former Global Head of Cloud, National Security, and Enterprise Sales for companies including Atos, Dell-EMC, and IBM, Matthew has a proven track record of building multi-billion dollar business units and turning failing divisions into market leaders. His ability to identify, analyse, and communicate the implications of hundreds of emerging technologies and trends is unparalleled, and his insights are trusted by many of the world’s most respected organisations, including ABB, Accenture, Adidas, AON, ARM, BCG, Centrica, Citi, Coca-Cola, Dentons, Deloitte, Dow Jones, EY, Google, KPMG, Lego, Legal & General, LinkedIn, Microsoft, PepsiCo, Qualcomm, RWE, Samsung, Siemens AG and Siemens Energy, T-Mobile, UBS, VISA, Walmart, Workday, Worldpay and many others.

Regularly featured in the global media including the AP, BBC, Bloomberg, CNBC, Discovery, Forbes, Khaleej Times, Telegraph, TIME, ViacomCBS, WIRED, and the WSJ, Matthews mission is to help organisations create a fair and sustainable future whose benefits are shared by everyone irrespective of their ability, background, or circumstances.

What future do you need to see?

Choose one to get started on connected society and the future of your organisation.

Where should Matthew reply?

Takes 30 seconds. No obligation. Matthew replies quickly. Privacy

Tag Cloud

Dossier opens the 311 Starburst dossier for that technology or trend.

Source: first published by the 311 Institute on 2 July 2024. Cite as: Griffin, M. (2024). Web 3 Play to Earn platform Hamster Combat surges past 100 Million users. 311 Institute. https://www.311institute.com/web-3-play-to-earn-platform-hamster-combat-surges-past-100-million-users/

You are welcome to quote this article with credit and a link to the original.

Book a Keynote