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Developers show off next gen apps that get streamed to your phone

As more services move to the cloud and network speeds increase it's inevitable that everything will be streamed.

Key takeaways

  • AppStreamer is a type of software known as middleware, located between the apps on a device and the operating system.
  • The researchers also say they designed AppStreamer to use Edge Computing, which stores and sends data from edge servers.
  • The researchers believe that AppStreamer could be good for more than just phones too.
Cite or link to this article

Griffin, M. (2020) 'Developers show off next gen apps that get streamed to your phone', 311 Institute, 21 February. Available at: https://www.311institute.com/developers-show-off-next-generation-apps-that-get-streamed-to-your-phone/ (Accessed: 1 October 2026).

We are truly entering the streaming era where everything, not just our movies, shows and tunes, as well as Augmented Reality (AR) experiences, as Nvidia unveiled recently, are seamlessly streamed from the cloud to anywhere and anything. Now though your smartphone apps are about to get the same streaming treatment, especially as we enter the ultra-fast ultra-low latency era of 5G then 6G, so if you’re the kind of person that, like many of us, resorts to deleting apps when your smartphone’s storage is full then this news will be like streamed music to your ears.

“It’s like how Netflix movies aren’t actually stored on a computer. They are streamed to you as you are watching them,” said Professor Saurabh Bagchi from Purdue University in the US as he talked about his teams newest software that streams application data and code resources to from the cloud to a skinny app on users devices only as and when they need it to.

Learn more about the innovation

“Here the application components, like heavy video or graphics or code paths, are streaming instantly despite the errors and slowdowns that are possible on a cellular network,” he added.

In a study Bagchi and his team showed how their new software, called AppStreamer, cuts down storage on devices by at least 85 percent for popular gaming apps as it seamlessly shuffles data between the skinny app on the users device and the cloud without stalling the game. And in a test most os the participants didn’t notice any differences in their gaming experience.

Furthermore, since AppStreamer works for these storage hungry gaming apps, which could be a boon as we enter the era of streamed games after Google recently launched their cloud game streaming service Stadia, it could work for other apps as well, said Bagchi. AppStreamer also allows the skinny app itself to download faster to a device, he added.

The researchers will present their work later this month at the 17th International Conference on Embedded Wireless Systems and Networks in Lyon, France, and the conference organisers have selected the teams study as one of three top papers.

AppStreamer is a type of software known as middleware, located between the apps on a device and the operating system. The middleware automatically predicts when to fetch data from a cloud server, and AT&T Labs Research provided data from cellular networks for the teams study to help them evaluate which bandwidths AppStreamer would use and how much energy it would consume.

AppStreamer could also help phones make better use of 5G connectivity, high-speed wireless cellular networks that would allow devices to download movies in seconds and handle other data-heavy tasks much faster than the 4G networks currently available to most phones.

Using AppStreamer on a 5G network would mean that an app downloads instantly, runs faster and takes up minimal space on a phone. The researchers also say they designed AppStreamer to use Edge Computing, which stores and sends data from edge servers. These servers, located in spots such as cellphone towers, are closer to a device compared to the cloud. The shorter distance reduces data download time.

Bagchi’s lab researches ways to make edge computing more reliable. Bagchi wrote on those challenges in an article recently published in Communications of the ACM.

The researchers believe that AppStreamer could be good for more than just phones too. In order for self-driving cars to respond to their surroundings more safely, they would need to reliably pull data from servers in milliseconds, and middleware such as AppStreamer could eventually supply this functionality through edge computing on a 5G network.

Source: Purdue University

311 Intelligence

What this means for your organisation

Storage stops being the limit.

The software cut device storage needs by at least 85 percent for storage hungry games, and made the app itself download faster. Users who delete apps to free space would not need to. Product leaders should ask what their app could leave on the server.

Prediction hides the network.

The middleware automatically predicts when to fetch data, which is what keeps play smooth despite errors and slowdowns on a cellular network. Anticipation, not bandwidth alone, delivers the experience. Engineering teams should design for prediction as well as for speed.

Faster networks widen the method.

Bagchi says the approach could help phones make better use of high-speed networks and could apply to other kinds of app, not just games. Network improvements multiply the benefit. Leaders should revisit designs they rejected when networks were slower.

Three questions for your next leadership meeting

  1. What could our app leave on the server instead of installing?
  2. Do we design for prediction as well as for raw speed?
  3. Which designs did we reject when networks were slower?

The trends and technologies behind this story

From the 311 Starburst, the 311 Strategic Intelligence Unit’s map of the technologies and trends shaping the next 50 years.

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Analysis by the 311 Strategic Intelligence Unit, from Matthew Griffin’s article and 311 data. First published on Fanatical Futurist.

FAQ

Why does this matter?

As more services move to the cloud and network speeds increase it's inevitable that everything will be streamed.

Matthew Griffin

About the author

Matthew Griffin Founder, President and Futurist, 311 Institute

Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath."

Read full bio

Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath." 17-time best selling author of the "Codex of the Future" series, Matthew is the Founder, President and Futurist of the 311 Institute, a global Futures and Deep Futures advisory firm working with royal households, world leaders, G7, G20, and G77 governments, NGOs, and multi-national mid and mega cap firms to help them explore, shape, and lead the next 50 years of business and society.

An award-winning YouTube creator with over a million followers, with an unrivalled global reach and impact, Matthew is a highly sought-after international keynote speaker, lecturer, and mentor who collaborates with global leaders through the United Nations Alliance of Civilizations (UNAOC) and United Nations General Assembly (UNGA) to shape pivotal initiatives such as the UN’s AI for Humanity programme, the United Nations Conference of the Parties (UN COP), and the World Economic Forum in Davos.

As the former Global Head of Cloud, National Security, and Enterprise Sales for companies including Atos, Dell-EMC, and IBM, Matthew has a proven track record of building multi-billion dollar business units and turning failing divisions into market leaders. His ability to identify, analyse, and communicate the implications of hundreds of emerging technologies and trends is unparalleled, and his insights are trusted by many of the world’s most respected organisations, including ABB, Accenture, Adidas, AON, ARM, BCG, Centrica, Citi, Coca-Cola, Dentons, Deloitte, Dow Jones, EY, Google, KPMG, Lego, Legal & General, LinkedIn, Microsoft, PepsiCo, Qualcomm, RWE, Samsung, Siemens AG and Siemens Energy, T-Mobile, UBS, VISA, Walmart, Workday, Worldpay and many others.

Regularly featured in the global media including the AP, BBC, Bloomberg, CNBC, Discovery, Forbes, Khaleej Times, Telegraph, TIME, ViacomCBS, WIRED, and the WSJ, Matthews mission is to help organisations create a fair and sustainable future whose benefits are shared by everyone irrespective of their ability, background, or circumstances.

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Sources and further reading

  1. Apps could take up less space on your phone, thanks to new streaming software purdue.edu

Source: first published by the 311 Institute on 21 February 2020. Cite as: Griffin, M. (2020). Developers show off next gen apps that get streamed to your phone. 311 Institute. https://www.311institute.com/developers-show-off-next-generation-apps-that-get-streamed-to-your-phone/

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