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NIST created the first atomic communications system, played games, and watched TV

Future communications could be atom based not necessarily electromagnetic or RF based ... there's a thought.

Key takeaways

  • Scientists at US research agency NIST have demonstrated using rubidium atoms in a Rydberg state as receivers that can pick up live video, and even play video games.
  • The latest work was described in AVS Quantum Science and was the first time these new and incredibly powerful sensors have ever been used to receive video signals.
  • To get the new system to work the researchers applied a stable radio signal to a glass container filled with atoms in a Rydberg state.
Cite or link to this article

Griffin, M. (2022) 'NIST created the first atomic communications system, played games, and watched TV', 311 Institute, 27 December. Available at: https://www.311institute.com/nist-created-the-first-atomic-communications-system-played-games-and-watched-tv/ (Accessed: 1 October 2026).

Scientists at US research agency NIST have demonstrated using rubidium atoms in a Rydberg state as receivers that can pick up live video, and even play video games. And if that doesn’t sound that interesting then it was a demonstration of what’s widely regarded as the very first atomic based communications system, which for incredibly techy reasons could be a game changer in the future for how people – especially the military – communicate with one another.

Rydberg sensors are an odd emerging technology and are unusually incredibly sensitive to all kinds of electromagnetic fields, including radio signals, which makes them ideal for sensing – and spying on if necessary – almost every kind of radio frequency out there. The latest work was described in AVS Quantum Science and was the first time these new and incredibly powerful sensors have ever been used to receive video signals.

To get the new system to work the researchers applied a stable radio signal to a glass container filled with atoms in a Rydberg state. The modulated output was then fed to a television where an analog-to-digital converter transformed the signal into a video graphics array format for display. This work is part of the NIST on a Chip program.

Atom-based communications systems are of practical interest because they could be physically smaller and more tolerant of noisy environments than conventional electronics, says NIST. Adding video capability could enhance radio systems in, for example, remote locations or emergency situations.

Project leader Chris Holloway commented, “We figured out how to stream and receive videos through the Rydberg atom sensors. Now we are doing video streaming and quantum gaming, streaming video games through the atoms. We basically encoded the video game onto a signal and detected it with the atoms. The output was then fed directly into the TV.”

Researchers use two different wavelength lasers to prepare gaseous rubidium atoms in Rydberg states in a glass container. The team previously used the setup with caesium atoms to demonstrate the basic radio receiver and a “headphone” appliance to boost sensitivity a hundredfold.

To prepare to receive video, a stable radio signal is applied to the glass container filled with atoms. The team can detect energy shifts in the Rydberg atoms that modulate this carrier signal. The modulated output is then fed to a television. An analog-to-digital converter transforms the signal into a video graphics array format for display.

To display a live video signal or video game, this input is sent from a video camera to modulate the original carrier signal, which is then fed to a horn antenna directing the transmission to the atoms. Researchers use the original carrier signal as a reference and compare it to the final video output detected through the atoms to evaluate the system.

The researchers studied the laser beam sizes, powers and detection methods required for the atoms to receive video in standard definition format. The beam size affects the average time the atoms remain in the laser interaction zone. This time is inversely related to the bandwidth of the receiver; that is, a shorter time and smaller beam produce more data. That’s because atoms move in and out of the interaction zone, so smaller areas result in a higher signal “refresh rate” and better resolution.

The NIST researchers found that small beam diameters (less than 100 micrometers) for both lasers led to much faster responses and color reception. The system achieved a data rate on the order of 100 megabits per second, considered an excellent speed for video gaming and household internet. Research is ongoing to increase the system’s bandwidth and data rates. This work was partially funded by DARPA and the NIST on a Chip program.

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Future communications could be atom based not necessarily electromagnetic or RF based ... there's a thought.

Matthew Griffin

About the author

Matthew Griffin Founder, 311 Institute

Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath."

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Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath." 15-time best selling author of the "Codex of the Future" series, Matthew is the Founder and Futurist in Chief of the 311 Institute, a global Futures and Deep Futures advisory firm working with royal households, world leaders, G7, G20, and G77 governments, NGOs, and multi-national mid and mega cap firms to help them explore, shape, and lead the next 50 years of business and society.

An award-winning YouTube creator with over a million followers, with an unrivalled global reach and impact, Matthew is a highly sought-after international keynote speaker, lecturer, and mentor who collaborates with global leaders through the United Nations Alliance of Civilizations (UNAOC) and United Nations General Assembly (UNGA) to shape pivotal initiatives such as the UN’s AI for Humanity program, the United Nations Conference of the Parties (UN COP), and the World Economic Forum in Davos.

As the former Global Head of Cloud, National Security, and Enterprise Sales for companies including Atos, Dell-EMC, and IBM, Matthew has a proven track record of building multi-billion dollar business units and turning failing divisions into market leaders. His ability to identify, analyse, and communicate the implications of hundreds of emerging technologies and trends is unparalleled, and his insights are trusted by many of the world’s most respected organisations, including ABB, Accenture, Adidas, AON, ARM, BCG, Centrica, Citi, Coca-Cola, Dentons, Deloitte, Dow Jones, EY, Google, KPMG, Lego, Legal & General, LinkedIn, Microsoft, PepsiCo, Qualcomm, RWE, Samsung, Siemens AG and Siemens Energy, T-Mobile, UBS, VISA, Walmart, Workday, Worldpay and many others.

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Sources and further reading

  1. NIST nist.gov
  2. Rydberg state en.wikipedia.org
  3. AVS Quantum Science avs.scitation.org
  4. NIST on a Chip program nist.gov

Source: first published by the 311 Institute on 27 December 2022. Cite as: Griffin, M. (2022). NIST created the first atomic communications system, played games, and watched TV. 311 Institute. https://www.311institute.com/nist-created-the-first-atomic-communications-system-played-games-and-watched-tv/

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