Sit down, the creative machines are innovating chairs
Machines might not have a consciousness, per se, but they're becoming increasingly "innovative and creative"
Key takeaways
- The Elbo chair is unusual piece of furniture and not for its looks - although the legs, back, and arms bear an uncanny resemblance to bones - but for how it came to be.
- Dutch designer Joris Laarman was similarly inspired when he used generative design to create a line of 3D printed furniture, in 2004.
- Previously, Autodesk had only used generative design to model 3D printed structures made with synthetic materials.
Cite or link to this article
Griffin, M. (2016) 'Sit down, the creative machines are innovating chairs', 311 Institute, 7 October. Available at: https://www.311institute.com/sit-down-the-creative-machines-are-innovating-chairs/ (Accessed: 1 October 2026).
Innovation is an algorithm...
Earlier this year I wrote a post discussing how we were beginning to see the emergence of the first signs of creative machines - and while it can be argued that machines aren't creative, or innovative, because they lack a consciousness that is simply semantics. The results speak for themselves and we can quibble about whether or not the outcomes are the same.
Now AI has been unleashed on a chair and the result is impressive, if for no other reason than its efficiency. And as the technologies powering the design (innovation) process get better one day, sooner, rather than later these new creative systems will start giving human "innovators" a run for their money.
The Elbo chair is unusual piece of furniture and not for its looks - although the legs, back, and arms bear an uncanny resemblance to bones - but for how it came to be.
Arthur Harsuvanakit and Brittany Presten of Autodesk’s generative design lab created the chair, but they didn’t design it. Yes, they wanted the Elbo to reference the Danish mid-century modern style. And they wanted the seat 18 inches off the floor, and capable of supporting 300 pounds. But they let artificial intelligence and algorithms decide everything else.
Typically it's the designer who will decide how something should look, what it is made of, and how it is constructed but the emerging field of Generative Design upends that process by handing over big swaths of the design process to software - and AI.
In the case of the Elbo, Harsuvanakit and Presten collaborated with Dreamcatcher, Autodesk’s generative design CAD system. They fed the software a digital, 3D model of a chair inspired by Hans Wegner’s iconic Round Chair and the Lambda Chair, from the design studio Berkeley Mills. Then, they stipulated how much weight the chair must support and insisted that the arms clear a human body. With that, Dreamcatcher started iterating.
The software churned out hundreds of designs, optimizing as it went. It shaved dead weight and adjusted joint placement to improve the chairs load bearing abilities, creating thinner, more intricate structures.
Mmmm... comfy
“It just gets bonier as the iterations go higher,” Harsuvanakit says.
“It’s cool to let it go too far - some of it looks like bug skeletons to me.”
Every so often, he and Presten would pick a design and the software would propagate a new lineage based on their selection.
Harsuvanakit calls the Elbo a collaboration between human and machine. Dreamcatcher might spin out solutions a designer might not think of, but at a certain point the human mind overrides the algorithm. The look and feel of the final object did not originate in the designer’s mind, but it did require his sign off.
A chair might seem an odd application for this. But it posed a challenge. Autodesk has used generative design for everything from medical implants to airplane partitions for Airbus, and in each case the software led to strong yet lightweight designs. That said, an airplane partition isn’t something you put in your living room. A chair, however, is. Chairs are functional, but they’re also personal and aesthetic.
“There’s nothing more rigorous than a chair. It needs to perform well, but also feel good, and look good,” Harsuvanakit says.
Dutch designer Joris Laarman was similarly inspired when he used generative design to create a line of 3D printed furniture, in 2004. That collection included the Bone Chair, an avant garde piece of cast aluminum that helped launch the design industry’s interest in algorithmic work.
The Elbo is another big step forward. Previously, Autodesk had only used generative design to model 3D printed structures made with synthetic materials. The Elbo is made from 10 individual parts and is CNC-milled from wood and this posed new challenges. Dreamcatcher’s materials library, for example, doesn’t include wood because the grain makes it too inconsistent to predict durability, so Harsuvanakit and Presten tricked the software by designating nylon, which Harsuvanakit says is the most suitable ringer for walnut wood.
The final design performs well. The Elbo has 18 percent less materiala, decreases the maximum displacement of the original design by 90.4% and decreases the maximum "von Mises stress" by 78.6% - so that's less material, less bending (displacement) of the wood when you sit in the chair, and an equal distribution of your weight across the frame. Win. Win. Win. These computer generated benefits aren’t exclusive to this form factor, either. Dreamcatcher can present countless viable designs. Autodesk selected this one consciously, but Harsuvanakit says personal taste played a big role in that.
In other words - there’s room for interpretation. You can easily imagine how another designer - perhaps even a customer - might guide Dreamcatcher toward an altogether different solution, then, combine it with 3D printing and some of the designs we'll no doubt get could be staggering. And they won't just start and end with chairs...
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Machines might not have a consciousness, per se, but they're becoming increasingly "innovative and creative"

About the author
Matthew Griffin Founder, 311 Institute
Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath."
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Matthew Griffin is a multi-award winning Futurist and expert in Disruption and Innovation, Geopolitics, Leadership, and Technology, who NASA have described as a "walking encyclopaedia of the future" and a "futurist Polymath." 15-time best selling author of the "Codex of the Future" series, Matthew is the Founder and Futurist in Chief of the 311 Institute, a global Futures and Deep Futures advisory firm working with royal households, world leaders, G7, G20, and G77 governments, NGOs, and multi-national mid and mega cap firms to help them explore, shape, and lead the next 50 years of business and society.
An award-winning YouTube creator with over a million followers, with an unrivalled global reach and impact, Matthew is a highly sought-after international keynote speaker, lecturer, and mentor who collaborates with global leaders through the United Nations Alliance of Civilizations (UNAOC) and United Nations General Assembly (UNGA) to shape pivotal initiatives such as the UN’s AI for Humanity program, the United Nations Conference of the Parties (UN COP), and the World Economic Forum in Davos.
As the former Global Head of Cloud, National Security, and Enterprise Sales for companies including Atos, Dell-EMC, and IBM, Matthew has a proven track record of building multi-billion dollar business units and turning failing divisions into market leaders. His ability to identify, analyse, and communicate the implications of hundreds of emerging technologies and trends is unparalleled, and his insights are trusted by many of the world’s most respected organisations, including ABB, Accenture, Adidas, AON, ARM, BCG, Centrica, Citi, Coca-Cola, Dentons, Deloitte, Dow Jones, EY, Google, KPMG, Lego, Legal & General, LinkedIn, Microsoft, PepsiCo, Qualcomm, RWE, Samsung, Siemens AG and Siemens Energy, T-Mobile, UBS, VISA, Walmart, Workday, Worldpay and many others.
Regularly featured in the global media including the AP, BBC, Bloomberg, CNBC, Discovery, Forbes, Khaleej Times, Telegraph, TIME, ViacomCBS, WIRED, and the WSJ, Matthews mission is to help organisations create a fair and sustainable future whose benefits are shared by everyone irrespective of their ability, background, or circumstances.
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Sources and further reading
- Lambda chair berkeleymills.com
- Bone chair jorislaarman.com
- von Mises stress en.wikipedia.org
Source: first published by the 311 Institute on 7 October 2016. Cite as: Griffin, M. (2016). Sit down, the creative machines are innovating chairs. 311 Institute. https://www.311institute.com/sit-down-the-creative-machines-are-innovating-chairs/
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